DRIZZLE

role

Game Developer and Designer

tools

GameMaker Studio, Photoshop

team

Personal Project

Duration

4 Weeks

A 2D PLATFORMER WITH UNIQUE OBSTACLES

Drizzle was created as my final project for my game development class. The protagonist is out for a walk when it starts to drizzle, so you find cover in a cave and end up exploring it. A challenging game but enjoyable for all skill levels, Drizzle provides a fun gaming experience.

1500+

Lines of code

Lots of learning and coding had to be done. Many hours went into fixing bugs.

10+

Playtests conducted

Improvements were made by observing classmates and friends play.

5

Unique levels

Levels carefully crafted to create a fun experience at any skill level for every player